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| FORGOTTEN
REALMS BOOKS |
| Forgotten Realms Campaign Setting |
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| Writer: Various Publisher:
Wizards of the Coast |
Dark perils and great deeds await.
Welcome to Faerûn, a land of high magic, terrifying monsters, ancient ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faerûn encompasses shining kingdoms, monster-infested wastes, endless caverns, and sinister citadels. The Forgotten Realms Campaign Setting presents the most comprehensive fantasy world ever described!
This book contains all the details you need to play Dungeons & Dragons adventures in the Forgotten Realms setting:
A new full-color poster map of Faerûn.
Dozens of new races, feats, and prestige classes for your characters.
The Faerûnian pantheon, including over 100 deities and powers.
Highly detailed regions, new monsters, mysterious sites, and two short adventures to begin your campaign.
The Forgotten Realms Campaign Setting is fully updated and redesigned for the new edition of the D&D game. To make full use of this book, you also need the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. |
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| Player's Guide to Faerun |
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| Writer: Richard Baker
and James Wyatt Publisher:
Wizards of the Coast |
The heroes of the Forgotten Realms are as diverse and varied as the regions from which they hail. This collection of Faerûnian lore and arcana allows you to create and equip an endless array of characters braced for the challenges they’ll encounter. From races, feats, and spells to prestige classes, magic items, and more, Player’s Guide to Faerûn provides a v.3.5 update to the Forgotten Realms setting, reintroduces some old favorites from 1st and 2nd Edition, and offers all-new character-building material.
Includes
* Over 60 feats
* Over 30 prestige classes
* Over 90 spells
To use this supplement, you also need the Forgotten Realms Campaign Setting, the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. |
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| Monster Compendium: Monsters of Faerun |
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| Writer: Various Publisher:
Wizards of the Coast |
Mighty heroes deserve wicked foes
Demons and half-demons, dragons and dragonkin, animated corpses and restless spirits, wielders of magic and eaters of spells: These are the creatures of Faerûn, the monsters of the Forgotten Realms campaign setting.
Monster Compendium: Monsters of Faerûn contains scores of new monsters for use in Dungeons & Dragons adventures. From the aarakocra to the Tyrantfog zombie, these monsters present a whole new range of challenges.
Although usable in any campaign, these monsters are especially suited for the Forgotten Realms setting -- a world of great magic, terrible villains, and high adventure. |
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| Races of Faerun |
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| Writer: Various Publisher:
Wizards of the Coast |
Discover the Diverse Denizens of the Realms
Encounter reclusive avariel, arrogant Calishites, noble centaurs, and bold Rashemi. From the steppes of Thay to the shores of Evermeet, the inhabitants of the Realms are as distinct as the regions from which they hail, whether hero, henchman, villain, or villager. With complete information about the noteworthy races, subraces, and ethnicities scattered throughout Toril, Races of Faerûn offers a detailed look at the many and varied peoples who inhabit the Forgotten Realms game setting.
* 80 new feats
* 26 new magic items
* 8 new monsters
* 9 new prestige classes
* 13 new spells
To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. |
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| Lords of Darkness |
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| Writer: Sean K. Reynolds
and Jason Carl Publisher:
Wizards of the Coast |
Evil Powers Threaten Faerun
Sinister cabals plot in shadows, while merciless armies gather for war. Explore the inner workings of infamous factions such as the Red Wizards and the Zhentarim. Discover more recently unveiled enemies, including the shades and the People of the Black Blood. With detailed descriptions of key villains, secret headquarters, and more, this guide covers everything a Dungeon Master needs to conspire against the heroes of the Forgotten Realms game setting.
28 villainous groups
Maps of evil strongholds
New spells, feats, and magic items
To use this accessory, you also need the Player's Handbook, the Dungeon Master's Guide, the Monster Manual, and the Forgotten Realms Campaign Setting. |
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| Faiths and Pantheons |
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| Writer: Eric Boyd and Erik Mona
Publisher:
Wizards of the Coast |
Religion in the Realms
Whether cleric or commoner, wizard or warrior, nearly everyone in Faerûn pays homage to at least one patron deity. Some of those divine powers inspire respect, while others elicit fear. Good or evil, all of them coexist within these pages. Complete information for key gods, along with the powers and abilities granted to their most dedicated followers, and descriptions of supporting deities combine to provide this look at all the gods of the Forgotten Realms campaign setting.
Over 115 gods
20 specialty priest prestige classes
Maps of four temples
This collection details the thirty most important gods in the Forgotten Realms setting and expands upon the profiles of the rest of the deities.
To use this accessory, a Dungeon Master also needs the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. |
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| Silver Marches |
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| Writer: Ed Greenwood
and Jason Carl Publisher:
Wizards of the Coast |
A Vast Frontier Fraught with Endless Peril
Haunted by malicious dragons, hordes of orcs, and other ferocious creatures, the relentless cold and unforgiving terrain of the Silver Marches promise undiscovered riches and unspeakable danger to those bold enough to venture there. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many hazards that threaten it highlight this detailed survey of one of the most exciting regions in the Forgotten Realms game setting.
* 6 new prestige classes
* Indigenous monsters
* Poster map of the region
To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. |
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| Unapproachable East |
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| Writer: Various Publisher:
Wizards of the Coast |
Explore a Mysterious Land of Might and Magic.
Tales from beyond the Easting Reach are told with awed voices and hushed tones. Known to most of Faerun as the homeland of the Simbul, the hathrans, and the Red Wizards, the Unapproachable East is filled with dark secrets, insidious plots, and untold adventure. Discover the people, politics, cities, and societies of the region, along with the monsters, nefarious organizations, and other perils that await unwary travelers in this treacherous corner of the Forgotten Realms game setting.
* 12 new prestige classes
* 21 new spells
* 19 new monsters
To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. |
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| City of the Spider Queen |
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| Writer: Various Publisher:
Wizards of the Coast |
A Forgotten Realms superadventure that ties into R.A. Salvatore's War of the Spider Queen novel series.
This is the first adventure produced for the Forgotten Realms setting since the Forgotten Realms Campaign Setting sourcebook was released in the summer of 2001. Designed to take characters from middle to high levels of play, this adventure ties in directly to events occurring in R.A. Salvatore's War of the Spider Queen novel series. |
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| Underdark |
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| Writer: Various Publisher:
Wizards of the Coast |
Underdark provides a wealth of highly detailed information about one of the most popular regions in the Forgotten Realms world, the world beneath the ground.
Underdark includes details on the most popular Underdark race, the drow, plus 16 other below-ground character races. In addition to 25 new regional feats as well as new prestige classes, spells, monsters, and magic items, there is also background content on 60 cities and sites of interest, including extensive story content gathered from a multitude of Forgotten Realms products and articles.
To help both players and dungeon masters use the book without players stumbling onto things they shouldn't, additional material for running a campaign is isolated in a single section of the book and includes adventure hooks.
To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. |
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| Serpent Kingdoms |
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| Writer: Various Publisher:
Wizards of the Coast |
Crawling Evils Never Sleep
Chilling fireside tales describe the fell plans and foul actions of the horrors known as the Scaled Ones: lizardfolk, nagas, yuan-ti, and their sinister creator race, the sarrukh. Infinitely patient and ruthless, the insidious serpentfolk seek to enslave all of Faerûn’s other races to breed them like cattle. For those bold enough to peer within, Serpent Kingdoms offers an unsettlingly detailed look at the malevolent serpentfolk and lizard races of the Forgotten Realms game setting. |
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| Shining South |
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| Writer: Various Publisher:
Wizards of the Coast |
Provides a detailed look at the southern regions of the Forgotten Realms campaign setting.
This accessory provides a wealth of highly detailed information about a little-explored region of the Forgotten Realms map. In addition to new spells, magic items, feats, prestige classes, and monsters, this title includes descriptions of races, regions, and unique cultural elements from across the southern lands. There is a detailed geographical overview of every part of the region, and three short adventures are included to facilitate gameplay. |
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| EBERRON
BOOKS |
| Eberron Campaign Setting |
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| Writer: Various Publisher:
Wizards of the Coast |
An entirely new campaign setting for the Dungeons & Dragons® roleplaying game.
During the spring and summer of 2002, Wizards of the Coast, Inc., put out a request to the gaming community for proposals for a new D&D game setting. 11,000 proposals and two years of development later, the Eberron Campaign Setting is the result of that search. This brand-new setting for the Dungeons & Dragons roleplaying game is an avenue for any D&D fan to experience swashbuckling adventure and explore mysterious new territories.
Designed to introduce a new, fresh world with unlimited possibilities for exploration, the Eberron Campaign Setting includes everything needed to develop characters and run campaigns in this exciting new arena. It includes new character races, monsters, prestige classes, feats, organizations, and equipment unique to the world, and it introduces a new base class to the D&D game. It contains substantial information on new elements of magic, including spells, domains, items, artifacts, and more. Also included are historical and cultural details of the world, along with extensive illustrations and a wealth of maps that put the setting into vivid context. This title will also include both adventure hooks and a full adventure so that players and Dungeon Masters can immediately begin enjoying everything this rich new setting has to offer. |
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| Shadows of the Last War |
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| Writer: Keith Baker Publisher:
Wizards of the Coast |
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Author and Eberron setting creator Keith Baker is a computer game developer whose setting was chosen out of 11,000 submissions. He has done previous roleplaying design work for Atlas Games and is the lead author on the new Eberron Campaign Setting™. |
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| OTHER
STUDIOS ACESSORIES |
| Creature Collection |
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| Writer: Various Publisher:
White Wolf Publishing |
CREATURE COLLECTION Here There Be MONSTERS! From the horrible Wrack Dragons to the intoxicating Brewer Gnomes, from the collossal Mithril Golem to the tiny Bottle Imp; here is a host of new creatures for use in your 3rd edition campaign.
COMPATIBLE WITH 3RD EDITION RULES. Sword and Sorcery books are published under the Open Gaming License and are 100% compatible with 3rd edition rules and the D20 System.
This is a hardcover book with over 200 brand new monsters that add unique challenges to your 3rd edition campaign. This is a 224 page hardcover core rulebook AVAILABLE as soon as October 6, 2000! |
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| Creature Collection
II: Dark Menagerie |
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| Writer: Various Publisher:
White Wolf Publishing |
CREATURE COLLECTION II: DARK MENAGERIE
THE TWISTED LEGACY OF DEAD GODS
Over 200 horrifying aberrations, undead and other creatures ready to corrupt or kill the most stalwart heroes. Picking up where CREATURE COLLECTION leaves off, CREATURE COLLECTION II: DARK MENAGERIE presents a host of NEW MONSTERS for use in your 3RD EDITION D20 FANTASY CAMPAIGN. Revisit the Carnival of Shadows, and witness the twisted servitor races the titans fashioned in their war against the gods.
FULLY COMPATIBLE WITH 3RD EDITION RULES
OVER 200 BRAND NEW MONSTERS ADD UNIQUE CHALLENGES TO YOUR 3RD EDITION CAMPAIGN.
LEARN MORE ABOUT MONSTERS RELATED TO THOSE IN THE CREATURE COLLECTION.
A HARDCOVER, 224 PAGE HARDCOVER CORE RULEBOOK B Y THE FOLKS AT SWORD & SORCERY STUDIOS!
SEE ALSO THESE OTHER SWORD & SORCERY CORE BOOKS FOR THE SCARRED LANDS SETTING:
CREATURE COLLECTION (ISBN: 1565044878)
RELICS AND RITUALS (ISBN: 1588461599)
SWORD & SORCERY BOOKS ARE PUBLISHED UNDER THE OPEN GAMING LICENSE AND ARE 100% COMPATIBLE WITH 3RD EDITION RULES AND THE D20 SYSTEM. |
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| Creature
Collection III: Savage Bestiary |
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| Writer: Scott Holden-Jones
Publisher:
White Wolf Publishing |
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The realm of fantasy is life with creatures both monstrous and awe-inspiring. Strange beasts may be found in trackless jungles, invincible mountain ranges, mighty rivers and frigid wastes. Unusual races--charduni dwarves, forsaken elves and species even more mysterious--pose enormous challenges to those heroes who brave the lands of adventure. This latest volume of the wildly popular Creature Collection series presents a host of new creatures for use in your 3rd Edition d20 fantasy campaign. Creature Collection III contains bizarre monsters of Termana, amazing new humanoid races, and much more! |
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| Relics & Rituals |
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| Writer: Gary Gygax Publisher:
White Wolf Publishing |
A 3rd EDITION HARDCOVER CORE RULEBOOK
NEW SPELLS AND MAGIC ITEMS! What wondrous blade is this? What strange incantation is captured on that scroll?? Ready to outfit your 3rd edition campaign with a host of new magic items and divine and arcane spells? From trinkets to artifacts, from curious cantrips to devastating rituals, RELICS & RITUALS has something new for every fantasy roleplaying gamer and campaign!
This is the 2nd core rulebook release in the SCARRED LANDS setting. Please also see the title: CREATURE COLLECTION
For Players: OVER 200 NEW MAGIC ITEMS FOR YOUR 3RD EDITION CAMPAIGN!
OVER 300 NEW DIVINE AND ARCANE SPELLS
NEW RULES ALLOW SPELL-CASTERS TO WORK TOGETHER TO CAST MORE POWERFUL RITUAL MAGIC.
A PREFACE BY GARY GYGAX!
SWORD & SORCERY books are published under the Open Gaming License and are 100% compatible with 3rd Edition rules and the D20 System. |
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| Relics & Rituals II: Lost Lore |
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| Writer: Various Publisher:
White Wolf Publishing |
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Following in the footsteps of its best-selling predecessor, Relics & Rituals 2 brings more spells, true rituals, magic items and artifacts to excite and challenge your players. Included in this book are 10 new prestige classes, guidelines for astrological magic, details regarding lost magical tomes, and rules for introducing psionics to your games. This sourcebook contains a wealth of material easily incorporated into any ongoing campaign. |
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| Arcana Unearthed: A Variant Player's Handbook |
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| Writer: Monte Cook Publisher:
White Wolf Publishing |
The 3rd Edition of the world’s most popular roleplaying game has thrilled hundreds of thousands. But maybe you’re starting to find the traditional elves, dwarves, fighters, and wizards a bit routine. What if there were a whole new player’s handbook, presented just like the original but with different races, classes, skills, feats, and spells?
You've Got It!
Features of this variant player’s handbook from 3rd Edition codesigner Monte Cook include:
10 PC races, including giants, runechildren, and the lionlike litorians
11 new classes, such as witches, mage blades, and the unfettered
Hundreds of new skills, feats, and spells
Variant rules for handling magic and combat
A rulebook to challenge your assumptions about your favorite RPG
"No question about it, Monte Cook's Arcana Unearthed is a knockout!"
—Gary Gygax
This hardcover can supplement an existing campaign or may be used as a complete game unto itself. |
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| The Diamond Throne |
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| Writer: Monte Cook Publisher:
White Wolf Publishing |
The release of Monte Cook's Arcana Unearthed challenged players everywhere with new options and choices. This sourcebook supports those options with more rules and provides DMs with supplemental material of their own.
The mysterious alabasts, marooned on this world for centuries, hail from a dimension unimaginably distant and command powers few understand....
Slassan are horrible amalgams of spider and serpent haunting the shadows-the legacy of a now-dead race that personified evil....
The mage priest makes pacts with gods and demons, using their names to fuel his magic. |
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| Allies & Adversaries |
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| Writer: Various Publisher:
Bastion Press |
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A character collection of trusted advisors and cunning foes, Allies & Adversaries introduces an arsenal of fully-detailed, ready-made PC and NPC characters to insert into any d20 fantasy campaign setting. |
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